Thats already eighteen cards for a white-black deck, notably, but we can dig just a little deeper for our typical experience life gain deck
Along with that, you can pay six mana to make each opponent with no cards in hand lose ten life
Perhaps I'm just looking at the best possible scenario for the card, and it'll fail more often than it succeeds, but I'm genuinely a bit worried about it
Common and Uncommon cards will fill out most decks cheaply, Rares and Super Rares bring the power and foils, Secret Rares and Leaders often become deck centerpieces, and the various alternate arts (especially SPs and Manga Rares) are mostly icing on the cake, providing stunning bling for those who obtain them
I booted up my Pokemon Trading Card Game Online app, loaded up some PTCGO codes, and then traded those Pokemon online codes to trade for this deck