An ability that triggers "whenever you airbend" triggers after the process described by the airbend keyword action is complete, even if some or all of the actions were impossible
Outside of these deck themes, the Level 6 "Bystial" monsters (mainly "Magnamhut", "Druiswurm" and "Baldrake") are also included in other Decks as staples for their hand trap utility, their ease of Summoning themselves for Extra Deck plays, and "Magnamhut" is a useful addition for any Dragon deck
I cant see myself wanting to spent the to actually move it around to a different creature when my original target inevitably dies
Many special sets, such as this one, do not get released as individual packs or in booster boxes, meaning the easiest way to open them in large quantities is through the ETB
Since omens have some extra rules that change how they're resolved, they can lead to some questions if things get complicated in the middle of a game