Allowing your opponent to mutate first and then using a kill spell is always at least a 2-for-1, maybe more
Weakness: Water (x2) Resistance: none Retreat: 1 #43 Cinderace V Fire HP220 Basic Pokemon [R][R][C] Blaze Kick: 210 damage
It also covers the top counters to Mega Absol EX, analyzes its metagame performance, and predicts its future in competitive play
You can play around Force Spike fairly easily but trying to have three spare mana after doing something useful is a tall order

Advanced Search Sets Random Syntax Activated Sleeper Agent Venom Ambush Gigapede Appendage Amalgam Armaggon, Future Shark Ashiok's Forerunner Azula, Cunning Usurper Barbed Bloodletter Bitterbloom Bearer Blacklance Paragon Bladed Battle-Fan Blessing of Leeches Blitz Leech Bloodcrazed Paladin Bold Plagiarist Bone Devourer Callidus Assassin Changing Loyalty Chea, Friend to Maybe Too Many (playtest) Check for Traps Chromium, the Mutable Cunning Nightbonder Death-Rattle Oni Dictate of Erebos Dire Fleet Poisoner Dirge Bat Downwind Ambusher Drudge Reavers Dubious Delicacy Ebondeath, Dracolich Ertai Resurrected Evelyn, the Covetous Fangkeeper's Familiar Feebleness Fire Nation Ambushers Fungal Fortitude Garna, the Bloodflame Ghost, Spectral Saboteur Grave Servitude Graveyard Shift Greel's Caress Grim Wanderer Hired Blade Illicit Masquerade Infested Thrinax Invasion of Innistrad Jarl of the Forsaken Liliana's Standard Bearer Lobelia Sackville-Baggins Lochmere Serpent Lurking Deadeye Maggot Therapy Mai and Zuko Manticore Masked Blackguard Minion's Return Mischievous Sneakling Muck Drubb Munitions Expert Mutual Destruction Necromancy Necron Deathmark Nimana Skydancer Nimble Pilferer Notion Thief Nowhere to Run Nymris, Oona's Trickster Oblivion Crown Obscura Interceptor Obyra, Dreaming Duelist Offalsnout Omen of the Dead
