Each Starter Commander Deck set includes 1 ready-to-play deck of 100 Magic cardswith 1 foil-etched legendary commander card and 99 nonfoil cards, including lands10 double-sided tokens, 1 deck box, punchout counters, 1 insert with strategy advice for the deck, a summary of the rules for playing Commander, and 1 refere
Step Right Up lets you open two Attractions
Going off of gacha standards, there'll probably be one or two of these cards available to pull for on a rotating basis
Lands (16) Spells (44) 4 Brainstorm 4 Vampiric Tutor 1 Mystical Tutor 2 Yawgmoth's Will 4 Mana Vault 4 Dark Ritual 1 Megrim 4 Memory Jar 4 Defense Grid 4 Tinker 4 Mox Diamond 4 Lotus Petal 4 Lion's Eye Diamond Sideboard Like all of the most broken decks in Magic history, it featured two Yawgmoths Wills, because there was plenty of time to find one you know, later in your first turn
He is certainly not unplayable, but stopping life gain is not that big an impact on the game, paying two life and two mana for an extra card is nowhere near as good as Underworld Connections, and that leaves us needing to consistently get the body to make him worth it