while youll play a core of cards, like Thoracle-Consult and Underworld Breach, how you support them is completely up to what you think the 90ish best cards in cEDH are
Everyone had a hand in this one, from the Vision Design team to the editors and rules manager, from the card conceptors and art directors to the Future Future League playtesters I feel like we hit the sweet spot at the intersection of fun, novel, and flavorful, with a decent dash of "powerful" thrown in for good measure
When it was printed it was heavily played in kitchen table formats like early Commander and Five Color that dominated the format with their good answer to anything save for a black dork
The mana cost is usually 5 or more, and in the most recent iterations, those spells exile themselves on resolution, or are shuffled back into the deck
Most Magic: The Gathering cards can be found in packs, one way or another