Against aggressive decks, cheap interaction like Fatal Push and Lightning Bolt are usually capable of taking down every creature
If your deck is trying to cast as many X spells as possible every turn, and wants X to be as much as possible, we probably want to prioritize ramp more highly than just 8 or 10 spells - in fact, I can see running 60 mana sources, like this Vaevictis Asmadi, the Dire deck
I keep putting off building a silver border commander deck, but i've always said that if I do, it would be Claire D'Loon battle of wits Join the conversation
Captain is fine but likely a powerful stand alone card without synergy would be as good if not better, I just like to go deep on things when trying them out
We'll definitely want to play four of each of these so that we'll have better odds of drawing both of our "colors" early in the game