$0.07 Ariel 1 $0.99 Ariel 2 $0.07 Cinderella 3 $0.14 Goofy 4 $0.16 Hades 5 $0.19 Hades 6 $0.08 HeiHei 7 $0.07 LeFou 8 $0.86 Lilo 9 $0.26 Maximus 10 $0.05 Maximus 11 $0.10 Mickey Mouse 12 $0.09 Minnie Mouse 13 $0.19 Moana 14 $0.06 Mr

3 Choco, Seeker of Paradise Cid, Timeless Artificer Cloud of Darkness Emet-Selch, Unsundered The Emperor of Palamecia Exdeath, Void Warlock // Neo-Exdeath, Dimensions End Garland, Knight of Cornelia Garnet, Princess of Alexandria Giott, King of the Dwarves Gladiolus Amicitia Golbez, Crystal Collector Hope Estheim Ignis Scientia Jenova, Ancient Calamity Joshua, Phoenixs Dominant Judge Magister Gabranth Kefka, Court Mage Kuja, Genome Sorcerer Lightning, Army of One Locke Cole Noctis, Prince of Lucis Omega, Heartless Evolution Rinoa Heartilly Rufus Shinra Rydia, Summoner of Mist Serah Farron Shantotto, Tactician Magician Sin, Spiras Punishment Squall, SeeD Mercenary Tellah, Great Sage Terra, Magical Adept Tidus, Blitzball Star Ultimecia, Time Sorceress Vivi Ornitier Wandering Minstrel Yuna, Hope of Spira Zidane, Tantalus Thief Adventurers Airship Aettir and Priwen Blitzball Buster Sword Elixir Excalibur II Genji Glove Instant Ramen Iron Giant Lion Heart Lunatic Pandora Magic Pot The Masamune Monks Fist PuPu UFO The Regalia Relentless X-ATM092 Ring of the Lucii World Map Adventurers Inn Balamb Garden, SeeD Academy Baron, Airship Kingdom Capital City Clives Hideaway Crossroads Village Eden, Seat of the Sanctum Gohn, Town of Ruin The Gold Saucer Gongaga, Reactor Town Guadosalam, Farplane Gateway Insomnia, Crown City Ishgard, the Holy See Jidoor, Aristocratic Capital Lindblum, Industrial Regency Midgar, City of Mako Rabanastre, Royal City Sharlayan, Nation of Scholars Starting Town Treno, Dark City Vector, Imperial Capital Windurst, Federation Center Zanarkand, Ancient Metropolis Plains Plains Plains Island Island Island Swamp Swamp Swamp Mountain Mountain Mountain Forest Forest Forest

Its still valued at roughly $5.50, but thats a pretty big drop-off from what it used to be worth
Over the years, each of Magics five colors have formed their own identity that shapes archetypes, patterns of play, and ultimately tells players what to expect when playing with or against that color
Winning can take some work but it feels great to pull off its combos