Toluz points to a heavy discard strategy with mechanics like loot, connive, cycling, channel, and the like
All told, we are talking about an effect here that's capable of taking you from a losing position to making you the most likely player to win the game
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For example, this means that normally, if you control Hunting Velociraptor, you can cast Grim Giganotosaurus for its prowl cost only if a Dinosaur dealt combat damage to a player, but if an effect causes the spell to have other creature types, the prowl ability is also satisfied by a creature with those additional types having dealt combat damage to a player