The general template for a mana curve looks like this: 1 Mana: 12 cards 2 Mana: 78 cards 3 Mana: 56 cards 4 Mana: 34 cards 5 Mana: 23 cards 6 Mana: 01 card and 17 lands
Not only that, but it reads, At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. It can be tricky to get that many hits in, but if youre playing with cards that make your creatures tricky to block, then you should be able to keep adding more things to your collection
Thats no issue though, because, you know, Hydras
That wasn't a fever dream either
Additionally, Kenrith, the Returned King is a really solid commander with great potential for political gameplay but abilities that would also benefit a knight-inspired build