Benjamin, entranced by the marriage of Dark Souls and Magic: The Gathering, found himself drawn deeper into the story that continues to unfold with every game
Once the planeswalker lands, you might cast more colorless spells to add more removal, but its plenty good to just kill a threat so Ugin sits around drawing cards
(A creature with skulk cant be blocked by creatures with greater power.) Whenever a creature with skulk deals combat damage to one of your opponents, put a +1/+1 counter on The Master and draw a card
Having a way to consistently sacrifice the Warden is the key to making it amazing, so it will be strongest in decks with a heavy sacrifice theme like Athreos, God of Passage, Karador, Ghost Chieftain, and Teysa, Orzhov Scion
Flamehold Grappler Im scared of what Flamehold Grappler can do with mechanics like plot, or foretell and the like in other formats