Enchantments in Magic: The Gathering represent mystical effects or abstract concepts that don't necessarily make sense to print on an artifact
You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it
Once we've got a better idea of the set's mechanics and seen a few more cards, we'll be sure to update this section and share them here
It is empirically easy to see that virtually every single new card, no matter what edition, variant, or special treatment, has a few misprints available
The lack of red mana in this theoretical deck puts a limit on the number of Final Fantasy Wizards you can consider, but theres still Venat, Heart of Hydaelyn, who lets you draw a card every time you cast a Legendary card