First, it can work like an Unsubstantiate, but better in the late game because they cant recast the card this turn
Given how interesting these cards turned out to be, I hope to see these mechanics on more creatures in future sets
At the beginning of the controller's end step, they can gain control of a target nonland permanent an opponent controls if they dealt combat damage to them that turn with three or more Pirates
Cranking out a few blood tokens a game is pretty nice, and thats usually what this will be able to do
(If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.) Set Number 250 Language Italiano Legal Formats Alchemy, Brawl, Commander, Competitive Brawl, Historic, Legacy, Modern, Pioneer, Standard, Timeless, Vintage Rulings (6/6/2025) Finality counters work on any permanent, not only creatures